Six things we learned about the Dead Space remake

Six things we learned about the Dead Space remake
By Adi Robertson

When EA announced it was remaking Dead Space, it wasn’t really clear what “remake” meant. Would the company be completely rebooting the beloved space horror series? Or would it be more like a remaster that upgraded the original’s 13-year-old graphics for the Xbox Series X, PlayStation 5, and modern PCs? Star Wars: Squadrons studio EA Motive offered a little bit more detail in interviews. But it was still hard to gauge what the remake was supposed to accomplish — since compared to remakes of ’90s games like System Shock, where designers are updating limited graphics and unfamiliar control schemes, Dead Space still feels eminently playable today.

Now, the Dead Space remake’s developers have helped fill in some of the gaps. Motive held a l...

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September 1, 2021 at 02:20AM
via The Verge - All Posts

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